Bibliomania
I usually frequent the website of my favorite gaming company but it was a surprise for me to find that they had a section on book publishing. While this isn't the first time that I visited that section, this is the first time I've seen it with a comprehensive list of useful links (aside from the usual self-promoting articles that is). Take, for example, the following:
Time to Get Published: The Art of Being Edited. The subtitle is quite important, since that's where this article focuses on. And honestly, if you're serious about writing (or politics, in my opinion), you really should be ready for criticism (whether actually warranted or not).
Write Now: Trageyd Strikes, or How to Blow a Deadline (Gracefully). Obviously, my first statement would be never to blow deadlines (and in a similar fashion which many Filipinos fail to uphold, is to keep your appointments or arrive on time!).
There's also a series of articles relating the evolution of Japanese warfare (like arms and armor) in The Art of War.
The site also has a history of fantasy books, each article (entitled Classics of Fantasy) focusing on one particular author (and annoated appropriately). And since this is Wizards of the Coast, after all, some of them end relating how the themes of the author's books can be incorporated into your RPG game. It starts with The Well at the World's End by William Morris, and with Fritz Leiber, H.P. Lovecraft, Le Guin, and Tolkien somewhere in between.
And before I end, here's a list of books on writing.
I usually frequent the website of my favorite gaming company but it was a surprise for me to find that they had a section on book publishing. While this isn't the first time that I visited that section, this is the first time I've seen it with a comprehensive list of useful links (aside from the usual self-promoting articles that is). Take, for example, the following:
Time to Get Published: The Art of Being Edited. The subtitle is quite important, since that's where this article focuses on. And honestly, if you're serious about writing (or politics, in my opinion), you really should be ready for criticism (whether actually warranted or not).
Write Now: Trageyd Strikes, or How to Blow a Deadline (Gracefully). Obviously, my first statement would be never to blow deadlines (and in a similar fashion which many Filipinos fail to uphold, is to keep your appointments or arrive on time!).
There's also a series of articles relating the evolution of Japanese warfare (like arms and armor) in The Art of War.
The site also has a history of fantasy books, each article (entitled Classics of Fantasy) focusing on one particular author (and annoated appropriately). And since this is Wizards of the Coast, after all, some of them end relating how the themes of the author's books can be incorporated into your RPG game. It starts with The Well at the World's End by William Morris, and with Fritz Leiber, H.P. Lovecraft, Le Guin, and Tolkien somewhere in between.
And before I end, here's a list of books on writing.
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